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EVASION Research team

Virtual environments for animation and image synthesis of natural objects

  • Leader : Marie paule Cani
  • Research center(s) : CRI Grenoble - Rhône-Alpes
  • Field : Perception, Cognition, Interaction
  • Theme : Interaction and Visualization
  • Partner(s) : Université Joseph Fourier (Grenoble),Institut polytechnique de Grenoble,CNRS
  • Collaborator(s) : Laboratoire Jean Kuntzmann (LJK) (UMR5224)

Team presentation

The EVASION project-team was created on January 1st, 2003. It gathers five faculties, eleven PhD students and one engineer. The research work of EVASION is dedicated to the modeling, animation and visualization of natural objects and phenomena. There are two major research directions. On the one hand, EVASION develops fundamental tools for complex natural scene and object specification, for the design of alternate shape, movement and appearance representations, and for the design of algorithms based on adaptive levels of detail to manage complexity optimally. On the other hand, the project-team intends to validate these tools on specific natural scenes ranging from the mineral kingdom (ocean, streams, lava, avalanches, clouds), to the animal kingdom (organ simulation, character face, body and hair, animal movements), without forgetting vegetal scenes (plant morphogenesis, prairies, trees).

Research themes

  • Development of fundamental tools
    • Scene specification and natural objects
    • Alternate representations for shapes, animation and visual aspect
    • Adaptive algorithms and levels of details
  • Case study of specific natural scenes and applications
    • Mineral scenes (ocean, rivers, lava, avalanches, clouds)
    • Plant scenes (plant morphogenesis, lawns, trees)
    • Animal scenes (organ simulation, character face and body, animal animation)

Keywords: Computer graphics Computer animation Natural phenomena