- Presentation
- HAL publications
ALICE-POST Research team
Geometry and Lighting
- Leader : Dmitry Sokolov
- Type : team
- Research center(s) : Nancy
- Field : Perception, Cognition and Interaction
- Theme : Interaction and visualization
- Inria teams are typically groups of researchers working on the definition of a common project, and objectives, with the goal to arrive at the creation of a project-team. Such project-teams may include other partners (universities or research institutions)
Team presentation
ALICE is a project-team in Computer Graphics.We work on two main aspects: geometry processing and computer fabrication.
On geometry processing, we aim at developing new solutions to transform and optimize geometric representations. Our original approach to
both issues is to restate the problems in terms of numerical optimization. We try to develop solutions that are
provably correct, numerically stable and scalable. To reach these goals, our approach consists in transforming thephysical or geometric problem into a numerical optimization problem, studying the properties of the objective function and designing efficient minimization
algorithms. Besides Computer Graphics, our goal is to develop cooperations with researchers and people from
the industry, who test applications of our general solutions to various domains, comprising CAD, industrial
design, oil exploration, plasma physics... Our solutions are distributed in both open-source software (Graphite,
OpenNL, geogram) and industrial software (Gocad).
Since 2010, we started to develop techniques to model not only virtual objects, but also real ones. Our
“modeling and rendering” research axis evolved, and we generalized our results on by-example texture
synthesis to the production of real objects, using 3D printers. As compared to virtual objects, this setting
defines higher requirements for the geometry processing techniques that we develop, that need to be adapted
to both numerical simulation and computer-aided fabrication. We study how to include computational physics
into the loop, and simulation methods for various phenomena (e.g., fluid dynamics).
Research themes
- Geometry Processing
- Meshing
- Computer Aided Fabrication
International and industrial relations
- ERC SHAPEFORGE (Consolidator grant)
- ERC ICEXL (Proof of concept grant)
- Earth Decision Sciences and Gocad Consortium
- TOTAL
- Human Games
Keywords: Linear/non-linear/constrained numerical optimization Galerkin formulation Stochastic methods Volume rendering Clusters Binary swap
Research teams of the same theme :
- AVIZ - Analysis and Visualization
- EX-SITU - Extreme Situated Interacton
- GRAPHDECO - GRAPHics and DEsign with hEterogeneous COntent
- HYBRID - 3D interaction with virtual environments using body and mind
- ILDA - Interacting with Large Data
- IMAGINE - Intuitive Modeling and Animation for Interactive Graphics & Narrative Environments
- LOKI - Technology and knowledge for interaction
- MANAO - Melting the frontiers between Light, Shape and Matter
- MAVERICK - Models and Algorithms for Visualization and Rendering
- MFX - Matter From Graphics
- MIMETIC - Analysis-Synthesis Approach for Virtual Human Simulation
- POTIOC - Popular interaction with 3d content
- TITANE - Geometric Modeling of 3D Environments
Contact
Team leader
Dmitry Sokolov
Tel.: +33 3 83 59 30 70
Secretariat
Tel.: +33 3 83 59 30 09
Find out more
Genealogy
This team follows