There are 4 Results with the keyword : "Rehabilitation"
We show a preliminary result of the SHIVA interreg IVA-2 seas project (http://www.shiva-project.eu/ ), that provides user with the possibility to create geometry. The system is based on elementary geometry elements, that can be combined using flexible interaction. SHIVA project targets rehabilitation of brain vascular accident, and impaired children. The application that is demonstrated can be used by teacher/doctors to set up exercices that demand both cognition and gesture effort, either for education, rehabilitation, or creativity expression.
The MINT research team at the Inria Lille Nord – Europe research centre has contributed to the development of a rehabilitation tool for stroke patients. Accepted by the ANR (French National Research Agency) as part of the TecSan call for projects in 2007, the REACTIVE project is being led by the Fondation HOPALE and is the fruit of a partnership between the LIFL (Lille Computer Science Laboratory), the CEA (French Atomic Energy Commission), the ANR, Idées-3com and Inria.
- Inria Lille - Nord Europe Research Centre
- MINT research team
- Reactive project
- Fondation Hopale
- Virtual reality
Neurostim 2016 Conference
This conference proposes to share different standpoints (physical, mathematical, biological, clinical) and to study the current state of the art in the domain of neurostimulation and feedback for sensory rehabilitation.
It also aims at pointing out some current limitations with the hope of coming up with possible fundamental principles with which these limitations could be addressed.
Place : Centre de recherche Inria, 2004 route des Lucioles, 06900 Sophia Antipolis
Guest(s) : Frédéric Chavanne, Institut des Neurosciences de la Timone – Marseille, Denys Fontaine, CHU Pasteur – Nice, Olivier Macherey, Laboratoire de Mécanique et d’Acoustique, CNRS – Marseille, Serge Picaud, Institut de la Vision – Paris, Andreas Spiegler, Institut de Neuroscience des Systèmes – Marseille
- Inria - Sophia Antipolis - Méditerranée
- Reverse engineering
- Nervous system
Rencontres Inria Industrie
Grasp’it is an innovative Brain-Computer Interface designed to enhance the motor rehabilitation of stroke patients. Our system records users’ cerebral activity during the kinesthetic motor imageries (KMI) execution using an electroencephalographic system and gives patients some visual feedback according the accuracy of the performed imagined task. Grasp’it tends to become a serious game, whose aim is to support the learning and the practice of the KMI tasks in playful and motivating conditions.